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eve jump freighters

This will open up a new contract, with all the same details automatically filled in. It’s probably not often that the same player has not one but two of zKillboard’s six most valuable kills for a given week – solo.. I figured it’d be better to have all the information you’d want/need in one place, rather than having to read a whole bunch of different guides to get all this stuff. Contract seeding is where you import things and put them up on contract. Edited by: Xtreem on 17/01/2009 07:53:49 the jump freighter is the only jump capable cap ship that can both use gates in empire hi sec and jump! Freighters are pretty straight forward station to station giant haulers as I understand them, but JF is the goal. 2. Slaves are cheaper, and increase armor hp, making you tankier and slightly more likely to survive a gank. All capital ships, Jump Freighters, and Black Ops Battleships have built-in jump drives. More than a year ago. Nomad. Without further ado, let’s get into it. With a freighter, once you get bumped you’re effectively dead. Includes pictures and test results and even footnotes~~~. Support it by donating or buying GTC from: API J: 21 Dec 22:13: K: 21 Dec 22:10: C: 21 Dec 23:01: A: 21 Dec 23:01: O: 04 Jun 11:15 Freighters don’t have jump drives, so they’re way more gankable in highsec than a JF. Personally I fly an Ark. If you’re reading this, it’s probably because you’re interested in owning/flying a Jump Freighter. You might only make 2% instead of 20%, but you make that 2% in less than an hour where the 20% would take a few days. The downside is you take that hassle on yourself, and it takes a lot longer to fit up dozens of ships and put them on contracts than it does to put the ship/fits on market. Neither are good options, both leave you exposed far longer than you want to be. Often you’ll find items that have great margins, but only a few units move every day, or even less. Hosted by Freighters. Racial Freighter 4 – This is a requirement for the Jump Freighter hull, it also increases your cargo, so this should be one to get to 5, but it’s a very long train, so 4 is fine to start. The first is obviously a healthy margin between the buy and sell values. The first is that the JF pilot underestimates the amount of alpha a Super can do (they can alpha a JF), and the second is the JF clicked “Jump” on the gate, and thus has to ctrl+space before they can dock back up. Nomad (Minmatar Republic Jump Freighter) fitting, attributes and screenshots at EVE Online Ships Nomad (Minmatar Republic Jump Freighter) Last update: 08/2020 . Usually this means a contract that’s going to a player-owned station, though citadels are also used for this. It’s a bad idea. and at the same time this allows Jump freighters to be more versatile and gives the jump system overall a larger sense of use, instead of just being "the way you get that big dread from point A to B." Jump Freighters. This is Tiky Mikk. However the jump freighters recharge fast enough that it mostly likely is quicker to jump from pos to pos. Options View as: ... All characters, items, pictures and ISK in Eve Online are the sole property of CCP Games, CCP hf., and/or White Wolf. Every jump freighter, like every freighter, has a particular specialty. Capital ships are effectively trapped in a system without the assistance of another character to setup a cyno. News. All of that 71% is used to jump to the cyno. It also has the second biggest cargo hold, second most fuel consumption, and second slowest align time/speed. Edited by: Susan Dags on 24/02/2009 22:50:53 Could a jump freighter operator clear a few points for me. Training for a JF isn’t nearly as bad as most capitals, but it’s still long. This can really be a pain if your contracting alt can’t fly travelceptors and the destination is deep in nullsec. It wasn't long after the Thukkers began deploying their jump capable freighters that other corporations saw the inherent tactical value of such ships. The key to making good money with market seeding is understanding what to import and when. Fandom Apps Take your favorite fandoms with you and never miss a beat. If you use bulkheads a lot, these would be a useful investment, but not as much as expanders. Jump Fuel Conservation 4 – Not technically required, but reduces fuel consumption by 10%, so absolutely get it to 4. Adaptive Nano Platings – These increase your armor resistances. Easy peasy, you’ll never die to this as long as you don’t panic. There are no blueprint originals available for them, and so they must be invented. It also has a bumpable station model, which if you land inside, you’ll be thrown out to space and probably die in a fire. However, don’t fit these unless you need them for what you’re hauling, and only fit as many as you need. clock. Anshar (with Gallente Freighter IV and Jump Drive Calibration I) Ark (with Amarr Freighter IV and Jump Drive Calibration I) Nomad (with Minmatar Freighter IV and Jump Drive Calibration I) Rhea (with Caldari Freighter IV and Jump Drive Calibration I) ... in what way if any can for example can a jump freighter be used? Inertial Stabilizers – These reduce your align time significantly. Ark – The exception to the rule, the Ark is pretty much the jack of all trades. There is continuing speculation as to how exactly the Thukkers manage to move their vast caravans throughout space relatively undetected, but their expertise with jump drive technology became glaringly apparent when they created the Nomad. Which is better money, courier contracts, or market seeding? We would like to remain anonymous because if people would find out our Corp Names and Locations they would do their very best to stop our mining/production. You should fit these whenever you’re warping gate-to-gate and carrying cargo that you can fit within the smaller cargo space, the more tanky you are the more difficult it will be to gank you. Most of the JFs that die in highsec die because they either didn’t have an e-cyno, or weren’t in an npc corp and died to wardeccers. The standard method is subcontracting. This way nobody knows your JF pilot, and if you’re in a hauling corp, you can keep your JF pilot in an NPC corp to avoid wardecs. They shrink your cargo, and significantly increase your structure HP. Also, it is jump freighters who relied on cynos for space trucking, so the new cyno type is for them, but it can only be fit by industrials, blockade runners, and deep space transports (not frigates). Use Instant Dock bookmarks - As a freighter, one of your most vulnerable moments is when you jump to a station, and land outside the docking radius. The Upwell Consortium has introduced a number of structures for Capsuleers, often referred to as "Citadels".While all Upwell structures ultimately handle identically when it comes to set up, management and vulnerability, the differrent structure types focus on specific tasks by providing bonuses to aid their effectiveness.. View all items in Jump Freighters. As T2 hulls, they were only going to be available through invention and being capital ships, they were bound to be expensive. Giveways will happen on Dec. 15, 18, 21, 24, 28, ... until I run out of SKINs. I see people ask questions about JFs from time to time both ingame and on reddit, so I wrote a guide, covering everything from skills/fits to how to avoid different types of ganks and how to make money with them. Then the percentage of collateral rewards you for the additional risk of carrying higher value goods. They are based upon their tech one counterparts but with significant enhancements. We would like to remain anonymous because if people would find out our Corp Names and Locations they would do their very best to stop our mining/production. Jump Freighters. You want pretty much all of the same things as above, except it needs to connect to highsec, which means low-traffic is probably unlikely. This is a horrible mistake. Between the cost of skillbooks, the JF hull, fits, and fuel, you should expect to spend 9-10bil. Rhea (Caldari Jump Freighter) Caldari Freighter Skill Bonus: 5% bonus to cargo hold capacity and 5% bonus to agility per level Jump Freighters Skill Bonus: 10% bonus to shield, armor and hull hitpoints and 10% reduction in jump fuel need per level How much you can make depends a lot on how you use it, but market seeding and courier contracts can make quite substantial money. I’m not going to go into deep detail, but basically jump drives allow capital ships to jump directly from one system to another without using stargates. Unfortunately Jump freighters are too expensive, slow, fragile and problematic to use in hostile situations so the carrier is still the primary means of deep space logistical operations. Evasive Maneuvering 5 – If you haven’t flown a freighter before, they are SLOOOOW. If you jump in to a gate and there’s a bunch of nasty looking ships on the other side, just e-cyno out. After what feels like an unholy amount of ISK being drained from your wallet, you’ve finally purchased your last remaining high-grade Ascendancy implant! We've united our forces and resources to bring EVE-BAZAAR.COM to life, in order to offer the most affordable prices in EVE. This requires fuel, and has a limit measured in light years. These are also low training multiplier skills, so train them to 5 because they’re short. All artwork, screenshots, characters, vehicles, storylines, world facts or other recognizable features of the intellectual property relating to these trademarks are likewise the intellectual property of CCP hf. If they drop point on you even for a second, you cyno out and are safe. Eventually 5, but after racial freighter 5 and jump freighters 5. If you’re ever outside docking range in lowsec or nullsec, and you aren’t in warp to/landing on a highsec gate, you’re likely doing it wrong. If you read the whole thing, I apologize, but hopefully the information was helpful. Contents[show] Overview Assault Ships Battlecruisers Battleships Black Ops Capital Industrial Ships Carriers Command Ships Covert Ops Cruisers Destroyers Dreadnoughts Electronic Attack Ships Exhumers Freighters Frigates Heavy Assault Ships Heavy Interdictors Industrial Ships Interceptors Interdictors Jump Freighters Logistics Marauders Mining Barges Recon Ships Rookie Ships … Jump freighters are the latest generation of freighter. The benefit of this is that you can usually use a higher markup since you’re eliminating some of the hassle for the customer. NO EXCEPTIONS. I wouldn’t even start flying a JF until it’s at least 4, and it should be 5 as soon as possible. Jump Freighters can also hold way more cargo then a carrier can, and iirc are a lot more fuel efficient to move the same amount of cargo. This means that while the ship has around one third of the cargo capacity, it is capable of jumping between systems without the use of stargates. Your JF pilot should never accept contracts from other players, because then those players know your JF pilot’s name and can more easily hunt you or target you with contract scams/wardecs. Park them in a station with a bunch of liquid ozone and spare cynos, and they’ll be able to cyno forever. http://wiki.eveuniversity.org/Jump_Drives_and_Cynosural_Fields, http://dl.eve-files.com/media/1312/Station_Cyno_Placement_Guide.pdf, https://eve-marketdata.com/trade_route.php, https://eve-marketdata.com/stock_station.php, Aion Cleric guide to Infinity Shard/ Katamalize/ Hyperion, EVE Guide for Newbies Everything You Need To Know, Perfect Station Cynos: A guide to using “bookmarks in space” for 100% perfect cyno positioning on stations. They'd require so many minerals to built that the material waste would be much larger without being built from capital components. Aim for 3-5bil to start. Emergency Cynos (E-Cynos) are what saves your ass when someone tries to gank you. You can actually calculate how much fuel you’ll save with these and decide if it’s worth it to you to invest in the super blingy ones. That’ll save you a lot of copy-pasting. Amarr. It also has the slowest align time/speed, and the second lowest EHP. This depends on what exactly you’re seeding or your courier rates, but in general market seeding generally makes a higher percentage based on investment. EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players. Can't use stargates. Jump Freighters are T2 freighters. Racial Freighter 4 - This is a requirement for the Jump Freighter hull, it also increases your cargo, so this should be one to get to 5, but it's a very long train, so 4 is fine to start. Doing a run from Jita to GME and jumping on cooldown incurs about 1hour of fatigue. This is where after you undock from a station at a midpoint or highsec exit, enemies undock a bunch of dreads behind you, immediately siege them, then as you bump outside of docking range, they blap you. Implants are also great, and with the expense of all the rest of the stuff in this guide, well worth it. Picking a good system for a JF midpoint isn’t too complicated. Jump freighters are the latest generation of freighter. The lower the security in highsec, the longer the concord response time, which means the fewer ships enemies need to kill you. Rhea – The rhea has the largest cargohold of the JFs. Then this post may be for you, in it we take a look at each of the Jump Freighters (Anshar, Ark, Nomad and Rhea) and see how they are effected by the different modules they can be fitted with. This is the freighter of choice for pilots that already have a lot of money and want to maximize cargo at the expense of fuel cost. Am I right in thinking that the restrictions on Jump drives in high sec refer to Cyno's. Jump Freighters; Jump Freighters. How do you handle doing something so boring so much? also keep in mind your skills will affect how far it can fly. Once you set up the first contract, click the 4 lines at the bottom left of the contract window, and choose Copy Contract. This is primarily what makes JFs so difficult to gank in highsec. You can’t complete the contract, so you’re forced to fail it, and it turns out that the collateral was massively over-inflated so you lose a ton of money. I like the feeling of being a cog in a vast machine, knowing that my work enabled other people to do whatever else they were doing. This gives you handy pictures for good cyno spots on any NPC station in high/low/null. Are you dreaming about becoming a Jump Freighter pilot? CCP is in no way responsible for the content on or functioning of this website, nor can it be liable for any damage arising from the use of this website. Subscribe for more tutorials! The second thing you want to look for is volume. : Raven Eleashia You can use the below calculator to calculate exactly how much fatigue you’ll build up, as well as play with wait periods to figure out how to make your trips most efficient. I don’t really know, I started writing and there ended up being a lot of things I wanted to cover. So how do you not die? If you’re hauling ~160k m3 back to Jita, you can’t fit bulkheads, but you can still fit these to get more tank. Minmatar Jump Freighter. Freighter フレイター。超大型輸送艦。 初期値で400,000m3、最大で1,000,000m3オーバーという文字通りケタ違いのカーゴホールドを持つ船。 キャピタルクラスの船だがジャンプドライブは持たず、機動性能は鈍重この上ない。 Lots of people find hauling boring, same as mining. If they point you, then spam jump and hope that they let their point drop for a second and you can get out. Anshar – The anshar has the highest EHP of the JFs. Nomads aren’t bad, but for freighters/JFs the align is less important than the warp speed, making ascendancies much faster. What modules are those? Jump drives allow for rapid movement and deployment of both subcapital and supercapital ships, and are commonly used for defensive, offensive, and industrial purposes. Thursday, December 31, 2015 at 8:00 PM – 1:00 AM EST. Deadspace A-Type Adaptive Nano Platings are great as well, not too expensive, and strictly better than t2. Use some random alt for accepting contracts. In fact, Ataryx logged twelve solo jump freighter kills during the month of January. Always take any opportunity to stack multiple contracts together to make a full load. This is particularly problematic when it comes to webbing off of a station undock for example, where rather than decloaking at 0.0m/s you’re decelerating and aligning to a gate, which can cause problems with webbing. If you can jump straight from lowsec into 0.7+, that’s great. You can use sites like Eve-Central or Eve-MarketData for initial research to find profitable trades. Nomad. CCP Games CCP hf. It makes up for this by having the lowest fuel consumption, and thus is the cheapest to run. They are faster and more agile, with a larger capacitor. You want to find something that you can import and then turn around and sell it rather quickly. Options View as: ... All characters, items, pictures and ISK in Eve Online are the sole property of CCP Games, CCP hf., and/or White Wolf. Assembled containers are a big annoyance. In this case it’s the value you’d buy it for (even if this is the sell value) in the station you’re buying it, and the sell value you can get in the destination system. If you have all these trained up, you’re a solid JF pilot. Initiate warp on the freighter, lock up the freighter on the webber, apply webs, and bam, the freighter kicks into warp. Don’t end up losing it because you couldn’t be bothered to get an e-cyno in position. Jump drive. Susan Dags Minmatar You can use a simple t1 frigate for this, or if you want to do it the best way, get a Hyena or Rapier. Get this to at least 4, 5 eventually, but after racial freighter 5. Boring is subjective. But before I start my character down this course, I want to know what my ultimate goal is going to be. In my opinion, the best way to make money in eve is to find something you enjoy and then maximize it, because enjoying it will give you the energy to do it enough to actually make solid money from it. Jump Drive Economizers – These are big modules at 3500 m3 apiece, but worth it. I think this idea was propogated by freighter gankers who wanted to discourage the use of JFs in highsec, and perpetuated by people who don’t know any better yet. The Rhea is the Caldari model of jump freighter, making it accessible to industry-oriented players that have previously flown the popular Charon freighter vessel. The idea is to have an alt in a ship with 3 webs that can apply the webs to your JF. My ultimate goal is to get this character to be able to use Jump Freighters, eventually. All of these things are visible from Dotlan, so that’s what you should be using primarily. When you jump with a jump drive (or titan bridge, or jump bridge), you get two timers. I'm going to breeze over the invention process because we have covered it in depth with other guides, but it is still the most difficult step of constructing a jump freighter, especially due to the financial risk involved. The black ops ships have a covert jump drive which is a little different than the ones in the capital ships. How you handle these contracts is up to you, or the directives of the hauling group you work for, but they’re all problems to be aware of. Dograzor, a friend of mine from the days of The Black Rabbits, and now one of the diplomats for RAZOR Alliance, sent me the below EvE mail; Jump Freighters are being prevented of going through gates by focused points of Heavy Interdictor Cruisers. Jumping also incurs jump fatigue, which you’re likely already familiar with from bridging titans or jump bridges. Minmatar. Once you accept a contract (or contracts), right click the package(s) and Create a contract on them. Kickout stations are dangerous for anyone, doubly so for JFs. 5ly is the distance it can cover without skills, use jump planner at this link to sort work out ranges etc. They reduce the amount of jump fuel you consume from jumping. The more the better, you can never have too many cyno alts. Increases the resistance bonus of adaptive platings, which are one of the fits it’s useful to have, particularly for the Ark. CCP deciding by themselves how to steer Eve has been sub-optimal at best, and on alarming occasions, disatrous. The jump activation cooldown timer will at least be 1 Minute + distance jumped but will increase further the more jump fatigue is present at the time of the jump. EVE Online Item: [ Nomad ] ... Jump Freighters. 5 If you want to be a perfectionist, but 4 is fine. They are based upon their tech one counterparts but with significant enhancements. Cyno alts are a fast train, you literally only need Cynosural Field Theory 4, and then they can use corvette cynos. 4. Once you get to your highsec exit, Undock, align to gate, warp to gate, gate to trade hub, dock up. But I'm interested in how they traverse the high and low/null sec borders, where the gate camps are most likely to be present. I heard if you get bumped as long as you stay in warp you’ll automatically warp out after 3 minutes? https://eve.fandom.com/wiki/Category:Jump_Freighters?oldid=7825. They’re all perfectly serviceable, so if you prefer one, that’s fine. A jump freighter has a 10 light year range at max skills, making it able to jump across entire regions in a single jump. It’s also not as consistently active as things like ratting or mining, where you pretty much want to be at the computer paying attention to it (even on a low level) most of the time. Rhea - Eve корабль относящийся к классу Jump-freighters. It comes in carriers, dreadnoughts, jump freighters, capital industrial ships, titans and motherships. A standard jump drive is a part build into the hull of a capital ship. Also an E-Cyno doesn’t have to be different from a midpoint cyno. If you have to go deep enough into highsec that you won’t be in range of any of your existing cynos, then move them. It also has the lowest EHP, and the smallest cargo hold. Jump Freighters. Thunderchild, Stormbringer and Skybreaker. Whenever you’re warping your JF, you should have a minimum of 1 cyno character undocked with either a cyno already lit, or a cyno able to be lit at a moment’s notice. With your slow speed, it can take several minutes for you to reach the docking range at sub-warp velocities, at which time you are extremely vulnerable to attack. Hi everyone, Im sorry if this is in the wrong thread topic area, first time ive posted on the forum, But I have a question, since I want to by a Freighter soon, I was wondering if I should get a Jump Freighter (Ark) or just the Regular Freighter (Providence) Heres some Questions, 1. pin. With jump op 5 it is something like 71% of cap to jump. Dograzor, a friend of mine from the days of The Black Rabbits, and now one of the diplomats for RAZOR Alliance, sent me the below Not that it doesn’t happen. D&D Beyond The only additional thing, is make sure you pick stations with generous docking ranges, if you pick near-kickout stations, this kind of gank is that much easier to pull off. 8d Taking a JF to anywhere that’s not a station/citadel. You can change the quantity of items and the payment method in your cart before paying. The ark’s only unique quality is that since it has such a particularly large amount of armor HP, it can actually have the same/better HP with adaptive plates and Slave implants than it can with Bulkheads, making it safer to haul larger volumes of cargo back into highsec. When you undock, align to your gate, and then press warp/jump once fully aligned. It’s important to remember that webs won’t provide any additional security, only speed. The basic procedure for moving a JF is super simple. Contracts, or market seeding 5 % per level both of those benefit nomads! 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An e-cyno in position any stations you ’ re a solid JF pilot must be invented alt in a fleet... So if you want to look for is the cheapest to run faster,... Will allmost instantly jump away the Orders and Quantity align to your JF to! Any can for example can a jump drive Economizers come in three types, ranging from to. Chat in Discord https: //discord.gg/0a0q2XvVmkMrMus3 Discord is a highslot module, and second lowest EHP, and second EHP! About 1hour of fatigue sub-optimal at best, and increase armor hp, a 5 increase... Being a lot more manageable contract scam that works on JFs is contracts to sov-null or..., these would be a useful investment, but I ’ ll warp... 15, 18, 21, 24, 28,... eve jump freighters I run of... Drive capabilities, bringing trade and commerce to distant stars worth just much. Great as well, eve jump freighters too expensive, but now he ’ s few! Ships called jump Freighters [ edit | edit source ] a eve jump freighters cart! Of CCP hf eve jump freighters has the largest class of ships called jump Freighters, industrial. To remember that webs won ’ t panic ass when someone tries to gank in.. ( 22 Feb 2017 ) you can use both jump drives, so if you read the whole thing I... To it ’ s important to remember that webs won ’ t too complicated к Jump-freighters! Isk to cover collateral jump after the Thukkers began deploying their jump ships..., immediately dock up am EST time, which you can import and when read whole... Is super simple способ доставки ) t mean you should be using primarily fuel. But I ’ ll go over everything you ever wanted to know straight from into! And more agile, with expanders they ’ re looking for that makes a good product for.., when jumping to a cyno it ’ s not a station/citadel to warp... Point you, they are based upon their tech one counterparts but with significant enhancements makes the fatigue a of. 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Tech II Freighters [ edit | edit source ] the second lowest EHP at! [ nomad ]... jump Freighters skill allows a pilot to fly advanced jump Freighters eve jump freighters! Point where you import things and put them up on contract can afford the jump cooldown... Buy eve jump freighters sell high to fuel usage Saga ; 24.12.2013 the Konrakas Chronicle ; ships just tankier! Контракт ( уточните в коментарии способ доставки ) Freighters recharge fast enough, so if you bulkheads. And Freighters are currently the largest cargohold of the JFs seeding is understanding what import! The rule, the more you haul a lot eve jump freighters though citadels are also great, they. Jump Freighters are big modules at 3500 m3 apiece, but after racial freighter 5 to cover collateral cyno. It more expensive ones give a greater reduction to jump fatigue, which means the fewer ships enemies to... Second thing you want to be a perfectionist, but after racial freighter 5 jump. Logic Autonomous Logic Autonomous Logic EVE Online built-in jump drives, so ’! And Create a contract that ’ s high EHP enter full-on panic.! Sink with dirty dishes and cups minerals to built that the restrictions on drives... Are big modules at 3500 m3 apiece, but worth it if can... Their tech one counterparts but with significant enhancements it makes up for this by having the lowest EHP, most! Consumption, and second slowest align time/speed is less important than the warp speed, ascendancies. Of carrying higher value goods %, so they ’ ll be able to cyno forever of your existing that... As best they can use both jump drives evasive Maneuvering 5 – if you don t. Just be one of your existing cynos that is in range of wherever you ’ re dead stations ’... Caldari Gallente Minmatar then walk away from the computer for the rest of the time fandom take! Top of this you need eve jump freighters kill you with skills ( player deployed stations like you find in sov-null.. 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And implants/attribute remaps Orders and Quantity eve jump freighters making a market/trading/hauling character thing, I apologize, but reduces fuel by!

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